It's an iron-barred door with a light inside, you can't miss it. Find **"THE PRIDE OF WISDOM" DOCUMENT** on the other side of the reception counter in the middle of the room. Father Martin is nailed to the cross up ahead with patients praying around him. It's really best to go through the majority of the game with the camera raised for the most part - using the camera to record DOES NOT use up battery power. The patient in the chair in the middle of the room will grow agitated and start yelling. Run down the corridor to the left and hop over the bed. You'll just need to look out for him. Press the button on the laundry chute. The fire is completely out. Miles will have to hop over another set of metal bars and then he will reach a ladder. The dark corridor across from the door only has a bed that is flipped over at the end - it can be a good hiding spot from Trager, but you don't want to hide from him that often. Walk around the corner to the right and a person with a flashlight will be waiting on a high ledge on the other side of the fallen boards up ahead. Search the room for a possible **BATTERY** then leave. Before approaching the dead body near the monitor in the back of the room, get on the left side of the center table and duck then move up under the table to get into the center of it then grab the **BATTERY** from off the ground near the radio and the dead body. Updated: May 12, 2014 ... We currently don't have any Outlast FAQs, guides or walkthroughs for PC. As soon as the dumbwaiter lift is on your floor, pull open the shutter and Miles will get inside. Outlast Walkthrough. Keep this room with the laundry chute in mind since Miles will need to come back to the laundry chute on the wall across from the laundry room entrance later on (after doing some work in an upstairs room). Step out of the elevator and then it will close and go back up. Reply. Miles will emerge in a drainage area with railings surrounding the walkway up ahead. The patient on the bed in the outside patient room will start to talk to Miles as he enters the hallway. The patient that stood in the reception room down the hall will come after Miles once the button is pressed. Once Miles gets up from the floor, hold up the camera and film the bloody bubble that Billy is in to get the **"DEATH OF HOPE" NOTE**. The patient that started the fire is gone, but the door to the kitchen is now accessible, so who cares about that patient!? A lone patient stands near the railing by the windows up ahead in the cafeteria - he won't hurt Miles. Each room has a gas pump with a button that sticks up from the pump. Miles will enter a reception area. Find the **"PSYCHOPATHOLOGICAL PROXIMITY STRESS DISORDER PAMPHLET" DOCUMENT** on the desk near the chair in the back of the room. Move down the stairs to the right and step into the basement room. Move to the other side and open the other door. Go back down the corridor where Miles fell through the hole and enter the decontamination room. Continue to the other side of the corridor. Chris Walker is gone now, so don't worry about him. I imagine I’d get comments along the lines of, “So what? He will beat on it until is breaks then start to enter the room that Miles is in. Chris Walker will beat down the door and continue to chase Miles. Look up toward the open vent in the ceiling then jump and climb up inside of it. So long as Miles steps out of their view, they will walk past him. Miles will squeeze into an office room. Enter the security room by opening either of the doors along the side of it. You are Miles Upshur, an investigative reporter whose ambition is about to earn him an intimate tour of hell on earth. Objective: Disable Billy's Life Pod failsafe. Objective: Investigate Mount Massive Asylum. Find the small ledge that stretches out beyond the railing up ahead then shimmy along it and Miles will shimmy by the mesh doorway on the floor below. Go back through the hole in the fence then find the stacked crates below the next walkway. Miles can waste a lot of battery power in this game if you simply take your time while moving through dark areas, so you need to try to stay on the move - not a total rush, but don't wait around for long. You are playing as a journalist and your goal is to investigate the Mount Massive Asylum. There is a set of double doors down the corridor ahead. It's really best to go through the majority of the game with the camera raised for the most part - using the camera to record DOES NOT use up battery power. Look for any type of object that is lit up to distinguish where paths are or where walls may be if needed. The nearby door with stairs leading up to it is locked. The left path will only lead to some locked doors, so take the right path. Step out of the corridor with the hole then move past the opening in the fence off to the right. Someone is having some real difficulty opening up that watermelon on the other side of that fence door to the left don't you think? Don't worry about the patients in the current area since they won't attack Miles... for now. Miles will enter another corridor. Hop over the desk in the way and follow the corridor up ahead. It's Miles' **CAMERA**! Miles will catch onto the small ledge along the side of the window. He will tell Miles where the key for the elevator door is at. Step through the sliding doors across from that window then enter the room with the open door at the end of the hall. Enter the small room on the other side of the corridor to find the second valve off to the left. Look for the counter on the other side of the Laundry Chute room and hop over it. The hallway to the right is blocked but the doorway to the Library is open. Objective: Turn on the sprinkler system to extinguish the fire. The left path is a dead end, so head right and TAKE OUT YOUR CAMERA. The Electric Room is downstairs. Walk toward the tray beside the body and grab **FUSE 1** from the dish on the tray. Outlast Walkthrough Chapter 7 - Return to the Administration Block. IMMEDIATELY run down the corridor to the right and step into the Laundry Room toward the end. There is a metal panel on the catwalk up ahead that Miles needs to interact with. It's Father Martin! The brothers will joke sarcastically about where Miles went to. The brothers will have gone back the way that Miles entered the shower area from, but they will turn back around and come back the opposite direction, so Miles needs to get out of the current room. There is a patient that will get noisy if Miles gets near him - he is on the right side of the room (in a bed) as Miles enters. Please check back at a later date for more guides and walkthroughs to be added. Miles will step into Room 323 where a patient prays by his bedside. What in the name of Resident Evil is this? The entrance gate will close behind Miles. Find the stack of pallets to the left after stepping by the fence then climb on top of them and climb into the Female Ward building via the broken window - the bars are bent on the window. Walk across the next strip of the floor then face the open double doors on the other side of the room and dash then jump over to that floor - a scene will take place. Run into the open door of the cafeteria off to the left at the end of that hall - this is the room that Chris exited from when he first appeared. The patients will start trying to find another way to get to Miles. Follow the brick wall around the corner. Take the right path since the left path only leads to a fence portion of the tunnel. A scream can be heard in the area below off to the right but nothing else will happen at the moment. Be sure to film the reception counter up ahead after opening the door to get the **"UNDER THE MOUNTAIN" NOTE**. Dr. Trager is armed with the long-blade scissors that he used to cut off Miles' fingers and he is highly damaging just like Chris Walker, so try to avoid him as much as possible. The chute will open but the body and the key will fall deeper into the laundry chute shaft. Miles is now on the other side of the second floor of Cell Block D - this is where the patient ran by in the background shortly after Miles returned after getting the keycard for the Male Showers area. Follow the tunnel with the metal floors to the right. Try to open the door and a patient will open the door then slam it and unlock the double doors inside the room then dash outside. Players can run and jump also, but running is not needed for such a small gap. Squeeze back through the blue drums at the end of the corridor once again. Hop out the open window to the right, near the door, and Miles will grab onto the side of the outside ledge. The switch is inside, but Miles needs to activate two valves to activate the water in the system. He will most likely follow Miles to the sprinkler activation room if he sees Miles. Step into the Chapel area through the open doors to the right. After using both valves to drain the water, head back to the formerly flooded ladder. 5 Responses Haleyy says: November 9, 2020 at 9:04 am. Take the left corridor and follow it to the right after passing through the first open doorway. There is nothing in the dark corridor directly ahead. He's turned off the generator in the Electric Room downstairs. There is a button on the controls near the decontamination room window that will open up the doors for the decontamination room. The door on the other side of the room is slightly open - Miles will find many doors like this. If you'd like to contribute a Walkthrough to this Wiki, all you need is an IGN account! The patient will enter the room then check around a bit then walk back down the hall and open then close and lock the door behind him along the left side of the hall. Once Miles opens the double doors at the end of the corridor, a very intense scene will take place. As the name of the area suggests, there is a gazebo off to the left in the current portion of the courtyard. Barricade the door by pushing the crate to the left of it to stop your pursuers. The ghost (Walrider) always seems to damage Miles, but it won't do anything more. Your pursuers will be bashing down the door at the right end of the corridor, so rush down the left end of the corridor. Fall down to the room below then step through the door and enter the outside corridor. Step around to the other side of the table that the camera is on then pick it up. Run outside and crouch near the stairs that he must come down after he breaks down the door. The door at the bottom of the steps is locked. Follow the tunnel up ahead and make a left down the corridor then move by the running water (and intestine hanging from the overhead metal bar). Quickly grab the **BATTERY** from the fireplace and collect **FUSE 2** from the tray near the dead patient on the bed. The stairs to the Male Ward are off to the right, but run to the back of the dark tunnel ahead and film the bodies through the window of the door off to the left to get the **"A FEAST FOR THE FLIES" NOTE**. Find the hole in the fence of the lighted tunnel off to the side then walk through the hole. Naturally the keycard is down the dark corridor to the left before reaching the corridor that leads to the shower door. This can be especially helpful for when an enemy is coming down a path that Miles must go. Yep, Miles has to jump into that air duct and climb through it, so get below the opening and jump then pull up into it. Grab the possible **BATTERY** from off the floor near the dead body that lies beside the entrance doors on the right side of the lobby. Step back into the outside corridor then open the door up ahead. Your main destination is down the left corridor outside of the middle area. An underground lab!? Follow the corridor to the left (and move the crate that blocks the door at the end if you haven't yet) then open the door and get inside the elevator off to the left. Miles is going to have to shimmy along the side of the small ledge up ahead to get across it. Go inside the restroom and open up the third stall then grab the **"REQUEST FOR REASSIGNMENT" DOCUMENT** from the tray inside. There is an opening in the fence above the garbage bin across from the stairs. Once Miles reaches the end look to the right and hop over to the ledge beside the roof. Really!? 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